Simulation · In development
Rocket Engineering
Open a launch vehicle part by part, then follow it from the pad to orbit, a space station and the Moon.
Idlery is an independent technology studio. We take technical ideas from the first sketch to something you can run, test and use.
See the workA cross-section of what is built, shipping and still on the bench.
Simulation · In development
Open a launch vehicle part by part, then follow it from the pad to orbit, a space station and the Moon.
Simulation · In development
Follow one silicon wafer through a chip fab, machine by machine, until it becomes a working circuit.
Strategy game · Playable online
A village-building siege game for two to five players. In the browser today; a tabletop edition is in development.
Product · On the App Store
Keeps track of refundable core charges for repair shops until every vendor credit actually comes back.
Chemistry product · On the App Store
The periodic table as something to explore, study and build compounds with, not just memorize.
Interface experiment · iPad
A launcher that renders your apps and sites as tiles behind glass, with optional head-tracked depth.
Some of the work has a home of its own. Each is part of the same studio.
Software people use for real work and for learning, each with its own help and documents.
Interactive models of how complex things are made and flown, from a chip fab to a launch vehicle.
Blake Kimble’s engineering and design work: what was built, and how.
About
Some Idlery projects ship as products, some become simulations, and some stay experiments until they prove themselves. All of them are built to actually run, and to say plainly what they can and cannot do.
Questions, feedback, or something not working? Write to support@idlery.com.